FX Destruction Breakdown
Unreal Blueprint spawn control with terrain alignment logic connected to player controller.

Unreal Blueprint spawn control with terrain alignment logic connected to player controller.

Unreal Blueprint vertex animation material timing control with dynamic material instancing and animation nodes.

Unreal Blueprint vertex animation material timing control with dynamic material instancing and animation nodes.

Houdini to Unreal FX.

Unreal Niagara Particle systems setup.

Houdini RBD and Vellum solver to Unreal FX featuring Houdini LABS Vertex Animation Texture system, Niagara Particle Systems, and Blueprint control.